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Candy crush saga home facebook
Candy crush saga home facebook










candy crush saga home facebook

Their work shows up in the hands of tens of millions of people every day. At King, our employees have the chance to work on some of the biggest and most-loved mobile games in the world. We have people from all different backgrounds working at King and one of our key values is around ensuring everyone can bring their authentic selves to work. You are passionate about creating a diverse work environment, how does this affect the workplace, and more specifically, how does this affect the gaming industry? They are meant to be enjoyed in short bursts, providing moments of fun and escapism, for example, on your commute, when taking a break from a hard day at work, or to pass the boredom in a waiting room. Take King’s games like Candy Crush Saga and Farm Heroes Saga as examples. They are also often designed to be played in a different way. This means mobile games can reach a much larger, more diverse audience.

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Most people have a mobile phone which they can easily access in their pocket. It’s different to other gaming platforms because it’s so accessible. Mobile gaming is increasingly seen as a mainstream entertainment platform.

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The industry is now bigger than PC and Console combined and is projected to more than double in revenue by 2031. Mobile gaming has seen significant growth in recent years. Whilst mobile games are incredibly popular, do you think they are a direct competitor to the PlayStation or Nintendo, or is mobile gaming its own entity? Now here I am today, as President, where I oversee all worldwide functions and business operations for King and lead our Kingsters in our purpose to Making the World Playful. Since joining, I’ve held various roles at the company including managing the Candy Crush franchise and King Studios, and more recently my role as Chief Development Officer.

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We’ve been at the very forefront of the casual gaming segment of the industry and have seen great success with our match-three puzzle format. Witnessing the shift to mobile and the rise of live games has been incredibly exciting. Now we’re around 2,000 people across the company so it’s been quite the journey. I’ve been working in the games industry for over 20 years now and joined King before Candy Crush was launched on Facebook, at the time we were just over 100 people in Stockholm and a few people in London. You became President of King in 2022, what was your journey like getting to this position? We spoke to Tjodolf Sommestad, President of King, about mobile games, diverse work environments, generating revenue, and much more.












Candy crush saga home facebook